A dice-and-property board where the same seeded board, played under two economic rule-sets, ends up rich for very different people.
Roll the dice to advance the current player around a square ring of properties. The whole point is to feel how the rules, not the luck, decide who ends up wealthy.
Toll & Trade reimagines the property-trading board game as a teaching tool about economic systems and inequality.
The square ring of properties has a specific and frequently forgotten history. The Landlord's Game was patented in 1904 by Elizabeth Magie — a game about Georgism, designed to teach how rent-seeking concentrates wealth — and it is the direct inspiration for Monopoly in 1935.
Stating outright that the rules rather than the dice decide who ends up wealthy is the original framing here, and it is Magie's original thesis.
Magie's game had two rule sets: one where rents enriched the landlord and one where they were shared. The first was meant to feel unfair, and it is the version that survived — which is why a game intended as a critique of monopoly became a celebration of it.
Toll & Trade reimagines the classic property-trading board game as a teaching tool about economic systems and inequality. It is an original, free browser game built in-house.