Guide a nation through a tense interwar decade, and see how your decisions stack up against the soundest option and the real history.
Each year presents a real interwar dilemma in diplomacy and production. You weigh the nation's gauges and choose a response. You aren't scored on 'winning', you're scored on picking the soundest option for the time and on recognising what the real power actually did, with the engine replaying the real decade beside yours.
Flashpoint is about judgment under pressure in the interwar years, comparing your decisions to the real historical record.
Weighing national gauges and choosing a response to a real interwar dilemma, scored on the defensible choice rather than on winning, is the original design.
That scoring is the whole point.
Judging interwar decisions by their outcomes is hindsight, and hindsight makes the participants look stupid rather than constrained. Scoring the reasoning instead asks the harder and fairer question: what could be justified with the information available at the time.
Flashpoint is an original interwar-history game about judgment under pressure, comparing your decisions to the real record. It's free to play in your browser.