Founding Clause
Read each state's mood, pick the right arguments, and arrange them into a ratifying speech.
How to play
Travel state by state during a ratification convention. Each audience leans a certain way and responds to certain topics. Select up to four arguments from your hand, order them into a speech, and clear the state's persuasion threshold to ratify before moving on.
- Check the audience's lean and the topics it favours
- Pick up to four Federalist or Anti-Federalist arguments
- Reorder your speech with the up and down controls — order matters
- Deliver the speech; reach the persuasion threshold to ratify the state
Controls
- Desktop: click arguments to add them, use the arrow buttons to reorder, click Deliver Speech
- Phone & tablet: tap to select and reorder arguments, then tap Deliver
Tips & strategy
- Lead with the topics the audience already favours to maximise persuasion
- Match the state's lean — the same argument lands differently before different crowds
- If a state rejects you, the recap shows the best possible speech from your hand to learn from
What you'll learn
Founding Clause is a persuasion and deck-ordering game set during the ratification debates, bringing the Constitution's making to life.
- Skills: American history, ratifying the Constitution, persuasion, argument
- Best for: roughly grades 8–12 (ages 13+)
- For parents & teachers: the ratification debate as persuasion.
About Founding Clause
Founding Clause is an original persuasion and deck-ordering game set during the ratification debates. Play free in your browser with a daily convention, an endless practice run and multiple difficulties.
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