Crossings
Lead a caravan across the era of your choice — set the pace, ration supplies, and trade only for goods that truly belong to the time.
How to play
Pick a historical era, then lead your caravan leg by leg across the route. Each stage you choose a travel pace and may spend coin on supplies — but anachronistic goods are offered as decoys and rejected. Manage your resources across the whole journey to arrive in good standing.
- Choose a pace each leg, trading speed against your supplies
- Buy only era-accurate goods; anachronisms are decoys
- Reach the end of the route to score the run
Controls
- Desktop: click to choose an era, set pace, and buy goods
- Phone & tablet: tap the on-screen options — fully touch-friendly
Game modes
- Multiple historical eras to choose from
- Difficulty settings, plus Daily shared run or endless Practice
Tips & strategy
- Learn the era's real goods so you can dodge the anachronistic decoys
- A faster pace covers ground but burns supplies quicker — balance it
- Keep a reserve of coin for emergencies later in the route
What you'll learn
Crossings teaches period detail by rewarding era-accurate trades on a long journey, so history is learned through the choices you make.
- Skills: period history, daily life of an era, historical decision-making
- Best for: roughly grades 4–9 (ages 9–15)
- For parents & teachers: history learned through the choices of a journey.
About Crossings
Crossings is an original journey game that teaches period detail by rewarding era-accurate trades. It's free to play in your browser with no download.
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