Draw how a phrase grows and fades, crescendos, hairpins and accents, to trace the target dynamics curve.
Each round gives you a target dynamics shape: a crescendo, a hairpin, terraced levels or a sudden accent. You draw your own loudness envelope across the phrase, then submit. The closer your curve hugs the target, the higher you score. You can hear both the target and your version before committing.
Swell turns musical dynamics and phrasing into a draw-the-curve puzzle, building expressive musicianship.
Drawing a loudness envelope to match a crescendo, a hairpin, terraced levels or a sudden accent is dynamics treated as a shape rather than a set of letters.
Grading the whole envelope is the original scoring.
Dynamics are notated as markings and heard as motion, and the gap between them is where inexperienced players lose expression. Terraced levels and a smooth crescendo are different musical ideas from different centuries, and drawing them makes that difference explicit.
Swell is an original, free browser game that turns musical dynamics and phrasing into a draw-the-curve puzzle. It is built in-house and plays instantly online.