Bid and play a trick-taking hand on every floor of the tower, but each trick you take above your bid becomes a bag, fueling a curse that mutates the deck as you climb.
Spades Spire turns the classic spades trick-taking card game into a single-player tower climb against one rival AI. Each floor is a fresh hand: you bid the number of tricks you will take, then play it out following suit, with spades as trump. Make at least your bid to ascend to the next floor.
Every hand here is spades: bid your tricks, partner up, and suffer for taking more than you promised. The bag penalty — overtricks accumulating into a delayed punishment — is the parent game's most distinctive idea and it survives intact.
What is original is the shape around it. Instead of a session of hands totalled at the end, each hand is a floor of a tower climbed against a single rival AI, so a bad bid is not averaged away across an evening; it is the reason a run ends.
That sharpens the bidding, which is where spades actually lives. Underbidding to dodge bags is safe over a long night and fatal on a timer, so the tower forces the aggressive bid the social game usually lets you avoid.
Spades Spire wraps a public-domain trick-taking card game in a roguelike progression where greed is punished by an escalating deck curse. It is an original free browser game made for PlayPendium.