Classic free-cell solitaire fights the clock as a rising tide swallows the cards you were saving for last.
Move all 52 cards up to the four suit foundations before the tide claims a card you still need.
The rules are FreeCell exactly as Paul Alfille left them: four open cells, four foundations, and a tableau built down in alternating colours.
What is original is the clock. A tide rises through the layout and swallows cards as it goes, which turns a game famous for having no hidden information and almost no luck into one about sequencing under pressure.
That inverts the parent's defining pleasure. FreeCell rewards patience because nearly every deal is solvable given enough thought; this version keeps the solvability and takes away the time, so the question stops being can this be done and becomes can it be done in this order, now.
Tide FreeCell reimagines free-cell patience as a race against a flooding board. It is an original free browser game built in-house for PlayPendium.