One-Way Town

Every building is forever, so a greedy early placement can scar your whole town's score.

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How to play

You are handed one building at a time from a fixed queue and must place it on an empty square. Nothing can ever be demolished, moved or rotated — once it is down, it is down for the rest of the game. The town is scored on how well it ages: every tile earns happiness from what ends up next to it, so a placement is judged by neighbours that have not arrived yet.

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Origins

Placing buildings on a grid and scoring the result is the city-building game, the genre SimCity defined.

The original constraint is that nothing can ever be demolished, moved or rotated. One building at a time, from a fixed queue, forever.

City-builders are fundamentally editable — the loop is build, observe, bulldoze, improve. Removing the bulldozer means a tile is scored by neighbours that have not arrived yet, so the skill is not designing a good town but hedging against the queue, which is a very different game under the same art.

About One-Way Town

One-Way Town is an original city-building puzzle about irreversible decisions and adjacency scoring. Free to play in your browser on PlayPendium.

A free, original browser game on PlayPendium. No download, no install.

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