Sow seeds the old way, but bank past a rising target each round and pour your harvest into permanent pit upgrades that compound for the whole run.
Lift the seeds from one of your pits and sow them one at a time around the board. Bank enough in your store to beat the round's target, then draft a pit modifier between rounds that sticks for the rest of the run.
Sowing seeds from a pit around the board is mancala in its oldest form, and the store-and-bank scoring is Kalah's.
Wrapped around it is a roguelike run: a target score per round, and a pit modifier drafted between rounds that persists.
Because mancala is arithmetic — sowing is counting — a modifier to one pit changes every calculation downstream of it. That makes the draft unusually consequential: you are not adding a bonus, you are altering how the board counts for the rest of the run.
Mancala Roguelike reimagines the traditional seed-sowing board game as a run-based roguelike, layering escalating targets and permanent upgrade drafts onto a classic count-and-capture loop. It is an original, free browser game on PlayPendium.