You have no gun, flip your magnetic polarity to attract or repel the swarm and fling enemies.
You are an unarmed magnet loose in an arena full of enemies. Your only tool is polarity: while positive you pull or push the swarm one way, and flipping to negative reverses every force. Use that pull and shove to slam enemies into the walls and into each other. Take too many hits and you are overrun; survive all five waves to clear the run.
The form is the twin-stick shooter, the arena game Robotron: 2084 defined in 1982 by separating where you move from where you aim.
The original constraint is that you have no gun. You flip magnetic polarity — attract or repel — and the swarm becomes something you fling rather than shoot.
That keeps the genre's two-handed feel while inverting its logic. Robotron is about controlling space by clearing it; here enemies are never removed, only moved, so the arena is managed by arrangement rather than emptied.
Magnet Twin-Stick reinvents the twin-stick arena shooter by removing the gun entirely and making magnetism your only weapon. It is an original, free browser game on PlayPendium with daily and practice modes.