You can't fire a shot, you spin walls, and the maze you weave is the only weapon you have.
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How to play
A segmented crawler works its way down the board, and you steer it by building the maze it has to travel through. The head moves sideways until something blocks it, at which point it drops one row and reverses — so every web wall you place is a decision about where it will descend, and the body follows the head's exact path like a chain.
You place and remove web walls on open cells. You never attack the crawler directly.
The crawler's head moves horizontally until it meets a wall, a fixed block, a web or the edge, then drops a row and turns around.
Body segments trail through the same path the head took, so the whole chain threads the maze behind it.
Fixed blocks cannot be changed — they are the part of the maze you have to work around.
Hazards and zones on the board add places you must not let it reach.
Controls
Desktop: click a grid cell to place or remove a web wall
Phone & tablet: full touch support, tap a cell to weave
Game modes
Daily: a seeded layout for everyone
Practice: a random layout
Tips & strategy
You are not blocking it, you are routing it. A wall does not stop the crawler, it chooses which column it drops in — so place walls to decide the descent, not to prevent it.
Long open runs are your friend. The further the head travels before dropping, the longer the chain takes to reach the bottom.
Remember the body follows the head. A path that looks safe for the head is about to be occupied by everything behind it.
Leave yourself somewhere to stand. Webbing a column solid can wall you out of the part of the board you need next.
Build around the fixed blocks rather than fighting them — they are free walls you did not have to spend anything on.
Origins
The mushrooms are the giveaway. Centipede put a field of them between the player and the descending column, and their arrangement decided how the threat moved.
Here the field is the entire game. You cannot shoot; you spin walls, and the maze you weave is the only weapon available.
Centipede players always knew the mushrooms mattered — a well-shaped field funnelled the enemy into a killing lane. This takes that incidental skill and makes it the whole design: you are not shooting anything, you are building the shape that does the work.
About Shroom Weaver
Shroom Weaver is an original defense puzzle where you build mazes instead of firing weapons. Free to play in your browser on PlayPendium.
A free, original browser game on PlayPendium. No download, no install.