One-Way Muncher

Eat the dots and the path behind you closes for good, one wrong turn and you're trapped.

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How to play

You clear a maze of pellets, but the maze does not stay behind you. The instant you step off a cell you ate from, that cell seals into a permanent wall — so the corridor collapses one square at a time as you eat, and the route you came in by is usually gone.

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Origins

Dot-eating in a maze is one of the classic arcade ideas, and this keeps it. What it removes is the ability to go back.

The path behind you closes permanently, so the maze is not a fixed board you learn but one you are actively consuming as you cross it.

That makes it a route-planning problem wearing an action game's clothes. Every junction is a commitment, and the failure state is not being caught but being sealed in — running out of board rather than running out of lives.

About One-Way Muncher

One-Way Muncher reinvents the maze-chase genre around a self-sealing labyrinth. It is an original free browser game built in-house for PlayPendium.

A free, original browser game on PlayPendium. No download, no install.

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