A ring of pads flashes a sequence of tones; play it back, but the layout scrambles each round, so you remember the melody and hunt for the pad that now wears it.
Each round the game flashes and plays a sequence one tone longer than before. You repeat it by clicking the pads in the same tone order. The catch: between rounds the pads swap positions, so muscle memory fails, you have to recall the order of sounds and find whichever pad currently carries each one. One wrong pad ends the run.
Lineup is a repeat-the-sequence memory game with a reshuffling board that forces you to truly remember, not just point.
Repeating a tone sequence that grows by one each round is Simon, invented by Ralph H. Baer and Howard J. Morrison at Marvin Glass and Associates and manufactured by Milton Bradley.
The original change is that the pads swap positions between rounds, so muscle memory fails and you must recall the order of sounds and then find whichever pad currently carries each one.
Simon is usually solved spatially — players remember a shape traced on the panel, not a tune. Reshuffling the pads removes that crutch and leaves the auditory sequence the game nominally tests, which is considerably harder than the original ever was.
Lineup is an original free browser take on the repeat-the-sequence memory game, with a reshuffling board that forces true auditory recall. Made in-house for PlayPendium.