Answer the daily six, then bet your defensive points on the very questions you think your rival will blow, you only bank a bet where they got it wrong.
First work through six multiple-choice questions, revisiting any before you commit. Then spend a fixed weight pool, one 3, two 2s, two 1s and a 0, placing one weight on each question. You bank a question's points only if your rival answers it wrong, so bet big where you think they're weak.
League of Knowers fuses a trivia round with a hidden-information betting layer against an AI rival.
Answering six questions and then distributing a fixed pool of weights — one 3, two 2s, two 1s and a 0 — is confidence weighting.
Forcing the full distribution, including the zero, is the original constraint.
The compulsory zero is what makes it work. You must name the answer you are least sure of, which is a harder judgement than naming your best — and it is exactly the calibration that separates knowing from believing.
League of Knowers fuses a trivia round with a hidden-information betting layer against an AI rival. It's an original, free browser game built for PlayPendium.