Read a cartoon face and the situation behind it, place the feeling in the right energy zone, then choose a calming tool that actually fits.
Each card shows a generated face plus a short scenario. First sort the feeling into one of four energy zones (high or low energy, pleasant or unpleasant), then choose a healthy regulation tool. Some faces are masked, a smile hiding sadness, or sarcasm, so read past the surface.
Feeling Faces is about naming feelings by their energy and choosing a kind next step, building emotional literacy.
Sorting a feeling into one of four zones by energy and pleasantness is the circumplex model of affect, which arranges emotions on those two axes rather than as a list.
Requiring the zone before the specific word is the original sequencing.
That order matches how emotion classification works. Arousal and valence are the dimensions people can report reliably, and the precise word comes afterwards — which is why naming the zone first is easier and more accurate than reaching for a label straight away.
Feeling Faces is an emotional-literacy game about naming feelings by their energy and choosing a kind next step. It's an original, free browser game made for PlayPendium.