Art and Design Games
Color, composition and visual literacy, taught by making you do the thing and then grading it. Pigment Lab has you mix red, yellow and blue to match a target swatch, where the quantity matters as much as the choice. Framing makes you crop a scene to satisfy a composition rule such as thirds or leading lines. Forgery Floor asks you to pick the genuine work over the fake and teaches you the tells, from anachronistic pigment to the wrong kind of confidence in a line. Color theory, drawing, typography, layout and art history are all covered.
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