Part colour-mixing lab, part crossword grid: blend chips in a tray and place them so each row and column reads as a clean gradient between its endpoints.
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How to play
Each row and column has fixed endpoint swatches. Mix a chip from the primaries in the tray, then place it in a cell so every line blends smoothly between its two ends.
Add cyan, magenta, or yellow (plus a white base) to mix a chip, two primaries make a clean secondary.
Over-mix beyond two components and the chip muddies and drifts off target.
Click a cell to paint your chip; with an empty tray, click a placed cell to lift it back, or right-click to clear.
Solve when every row and column blends cleanly within tolerance; faster and fewer placements score higher.
Controls
Desktop: click primaries to mix, click cells to place, right-click a cell to lift a chip; choose size and Daily/Practice.
Phone & tablet: tap to mix and place, touch-friendly (the right-click lift is a desktop convenience).
Game modes
Daily and Practice seeds, plus 4x4, 5x5, and 6x6 board sizes.
Tips & strategy
Keep chips to two primaries where you can; muddied chips rarely land within tolerance.
Solve the endpoints' neighbours first, they pin down the rest of each blend.
What you'll learn
Mixwell teaches subtractive colour mixing and gradient reasoning inside a grid puzzle.