A beacon hides somewhere on the coordinate plane, fire at lattice points and let each compass arrow guide you in until you land dead on it.
Click a lattice point on the four-quadrant grid to take a shot. The only reply is an eight-way compass arrow pointing toward the hidden beacon, North means higher y, East means higher x, with the distance kept secret. Reason from the directions to triangulate the exact point, then move on to the next beacon in the run. Fewer total shots scores higher.
Beacon Grid makes the coordinate plane click into place, every shot forces you to read direction from the x- and y-axes and reason across all four quadrants to pin the hidden point.
Firing at a lattice point and receiving only an eight-way compass arrow toward a hidden beacon is search on the coordinate plane, with north meaning higher y and east higher x.
Giving a direction rather than a distance is the original restriction.
A bearing with no range is weaker information than it appears, and that is the lesson. Each shot halves a quadrant rather than locating anything, so efficient play means choosing probes that split the remaining region evenly — binary search in two dimensions at once.
Beacon Grid is an original, free browser puzzle that turns coordinate-plane reading and triangulation into a guessing game of directions. No download or account needed.