Wallquake

Race your pawn across the board while building walls to trap your opponent, just don't trust those walls to last.

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How to play

Wallquake is a wall-building race for two sides. You and your rival each have a pawn that must reach the opposite edge of the grid first. On your turn you either step your pawn one square or drop a wall segment to lengthen the other side's path. The twist: every few turns a quake destroys a random wall on the board, so the maze you built can collapse at the worst moment.

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Origins

A pawn racing for the far edge while the opponent drops wall segments to lengthen your path is Quoridor, designed by Mirko Marchesi and published by Gigamic, which won the Mensa Mind Game award in 1997.

The original addition is the quake: every few turns a random wall on the board is destroyed.

Quoridor is a game of permanent commitments — a wall placed is a wall forever, and the maze accumulates. Making walls destructible means no investment is safe, which pushes play away from long-term maze-building and toward walls that pay off before the next tremor.

About Wallquake

Wallquake reinvents the wall-and-pawn racing genre by adding seismic chaos that periodically tears the maze apart, keeping every match unpredictable. It is an original, free browser game built in-house for PlayPendium.

A free, original browser game on PlayPendium. No download, no install.

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