Sightline

Each number is a measured line of sight, shade the grid black until every clue can see exactly the count of white cells it demands.

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How to play

Numbered cells stay white and fixed. You shade the remaining cells black so that the view from every number, counted along straight lines, matches its clue and the whole board stays consistent.

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Origins

Numbered white cells whose clue counts the cells visible in straight lines, with the rest shaded, is Kurodoko — published by Nikoli under the name Kuromasu, literally "where are the black cells?".

The count includes the numbered cell itself and runs in all four directions until a shaded cell stops it, while shaded cells may not touch each other and the white cells must stay connected.

Counting along a line is what gives the puzzle its long reach. A clue does not describe its neighbourhood but a cross stretching across the board, so a single number can constrain cells nowhere near it — and the connectivity rule then ties those distant deductions back together.

About Sightline

Sightline is a free browser version of Kurodoko, the classic line-of-sight counting puzzle that turns simple counting into deep deduction, with every board guaranteed to have one solution. Daily and practice modes, free in the browser.

A free, original browser game on PlayPendium. No download, no install.

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