Shroomfield

A maze-building defense where you reshape the field to trap a segmented crawler that splits every time it's hit.

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How to play

You have no avatar and you never shoot. You place mushroom walls and lethal hazards anywhere on the field, and the crawler entering at the top winds left and right, dropping a row each time it meets a wall. Building the maze is the whole game: you are steering the chain into the hazards rather than attacking it.

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Origins

Shroomfield draws on Centipede, released by Atari in 1981 and co-designed by Dona Bailey, one of very few women working in arcade development at the time.

The mushrooms are what separate it from every other shooter of its era. They are terrain you create by shooting, they deflect the centipede downward, and a field thick with them funnels it into your lap. So every shot you fire alters the board you will be fighting on for the rest of the game, and a screen you have cleared carelessly is more dangerous than one you left alone. The centipede splits at every hit into independently moving halves.

About Shroomfield

Shroomfield is an original tower-defense reimagining of the splitting-bug shooter genre, built in-house and free to play in your browser.

A free, original browser game on PlayPendium. No download, no install.

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