Shove numbered crates across a hidden minefield and read their shifting counts to pin down every mine.
Move your character to push crates around the grid. Each crate displays how many mines sit in the eight cells around it, so sliding a crate to a new spot gives you a fresh reading. Cross-reference the numbers to deduce exactly where the mines are buried.
Two genres meet exactly. Sokoban — "warehouse keeper", created in 1981 by Hiroyuki Imabayashi — is pure push-only crate logistics, and Minesweeper is pure numeric deduction about hidden cells.
The original idea is to put the numbers on the crates. Each crate reports how many mines sit in the eight cells around it, so pushing it somewhere new takes a fresh reading.
That makes movement and information the same act, which neither parent does. Minesweeper's clues are fixed where they are revealed; a mobile clue means you can choose what to learn next, and the cost of learning it is a crate you may not be able to push back.
Crate Sweeper is an original free browser logic puzzle that fuses crate-pushing with mine-counting deduction. Play instantly, no sign-up needed.