Some of the printed clues are lies, spot and flag the saboteur's traps or your grid will never resolve.
Fill the grid so every row, column, and box holds 1-9, but first root out the fake givens. You win only when the grid is solved and every trap is flagged.
Sudoku — originally published as Number Place — is a number-placement puzzle whose entire contract is that the givens are true and the answer is unique.
This breaks the contract on purpose: some givens are fakes, and you win only when the grid is solved and every trap is flagged.
That turns a closed-form puzzle into a hypothesis-testing one. In real sudoku a contradiction means you made an error; here it means a given is lying, so the skill is holding a tentative grid in mind long enough to work out which assumption has to go.
Sudoku Saboteur layers a hidden-information deduction twist over classic number-logic puzzles. Free to play in your browser on PlayPendium.