A timed inbox-triage game: separate genuine finance messages from phishing scams before the clock runs out and a misplaced trust empties your account.
Messages arrive as emails, texts, and calls. Some are your real bank; some are scams trying to hook you. Decide on each one before the 60-second round timer expires, anything left untriaged is auto-trusted, the costly default.
Hook, Line is a financial-safety game about recognising phishing and social-engineering scams under pressure.
Sorting real bank messages from scams across email, text and calls is phishing recognition.
Running a sixty-second timer is the original pressure, and it is the realistic one.
Phishing does not defeat people who study a message; it defeats people glancing at one between other things. Urgency is the standard lever precisely because it removes the pause in which the tells — the mismatched domain, the unexpected request — would be noticed.
Further reading: Hit, Miss, False Alarm
Hook, Line is a financial-safety game about recognising phishing and social-engineering scams under pressure. It is an original, free browser game built in-house.
Every message in Hook Line is a signal in the noise, and every decision maps onto one of four outcomes that detection theory has studied for decades.1