Two trends rise and fall in step. Your job: decide whether one truly drives the other, or something hidden links them.
Each case shows two correlated variables plotted over time with a short scenario. Read the chart and the context, then classify the relationship: A causes B, B causes A, a hidden third variable drives both, or it's just coincidence. Correct calls bank points and the truth is explained afterward.
Cause for Concern is built around the maxim that correlation is not causation, training you to spot confounders.
Classifying two correlated series as cause, reverse cause, common cause or coincidence is the discipline behind correlation does not imply causation.
Offering the categories explicitly is the original design.
The slogan is repeated far more often than it is used, because knowing that correlation is not causation does not tell you what it is instead. Naming the alternatives — including confounding, where a third variable drives both — turns a caution into an analysis.
Cause for Concern is a deduction game built around the maxim that correlation is not causation. It's an original free browser game made for PlayPendium.