Doppelkopf

An extremely popular card game in northern Germany: a double pack, secret partners revealed by the Queens of clubs, and announcements that raise the stakes as the hand goes on.

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How to play

Doppelkopf is played by four players, you and three computer players. It uses 48 cards: two each of the Ace, King, Queen, Jack, Ten and Nine in every suit. Everyone gets twelve cards. Play is clockwise, and the player left of the dealer leads.

In a normal game the trumps, highest first, are the 10♥, the Queens (♣ ♠ ♥ ♦), the Jacks (♣ ♠ ♥ ♦), and then the A, 10, K and 9 of diamonds: 26 trumps in all. Clubs and spades rank A 10 K 9, and hearts A K 9. Of two identical cards in a trick, the first one played wins. You must follow suit if you can (trumps count as one suit), otherwise play anything.

Card points are Ace 11, Ten 10, King 4, Queen 3 and Jack 2, for 240 in the pack. The two players holding the Queens of clubs (the old women) are the Re side and play against the other two, Kontra, but nobody says who they are. Re need 121 card points to win, and Kontra 120, but if Kontra has been announced and Re has not, Re need only 120 and Kontra 121.

Before play each player, starting left of the dealer, says healthy or makes a reservation. A Solo beats Poverty, which beats a Marriage, and between two equal reservations the first player in order plays:

Controls
Optional variations

The standard rules here are pagat.com's main description. Three common variations that pagat also lists are available as an option:

Game modes
Tips & strategy
Origins

Doppelkopf, double head, belongs to the Schafkopf family of point-trick games. German Schafkopf was being played by the 18th century. According to Wikipedia, its rules were first recorded by Paul Hammer in the early 1800s (its articles give both 1803 and 1811), and three of the variants he described already used a double pack. A Doppelschafkopf Society is mentioned in 1873, and in 1879 the usual Doppelschafkopf was a four-handed partnership game with 2 × 24 cards, 240 card points and 121 to win.

By the late 19th century the name Doppelkopf was attached to Schafkopf played with two packs. In 1927 Robert Hülsemann described an early version of the modern game with French-suited cards, the Queens and Jacks over diamonds, a penalty for losing the fox, and, for the first time, secret partnerships decided by the two Queens of clubs. In 1931 Karl Thoenen recorded that in many areas two red Tens, the Tolle ("mad ones"), had been added as the highest trumps.

Today Doppelkopf is nearly as popular as Skat in Germany, especially in the north and the Rhine-Main region. The German Doppelkopf Association (Deutscher Doppelkopf-Verband) publishes tournament rules, but home games use many house rules. The rules here follow pagat.com's main description, written in our own words.

About Doppelkopf

Doppelkopf is a free browser version of the classic German card game, played against three computer players, with a daily game and online leaderboards. There's nothing to download and no sign-up.

A free, original browser game on PlayPendium. No download, no install.

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